Custom Sound Design

Original Sound Design for Creatures, Weapons, Ambience, UI, Vehicles, Cinematics, and Animations. You name it, I will create it!

Audio Systems Design

I will work with you and your engineers to build solid game audio tools and pipelines.

Voiceover Editing and Mastering

Let me take care of all of that dialogue that’s sitting there staring at you so you and your team can spend time on more important things.

Sonic Branding

I will build a sonic identity for your product that makes you stand out from the competition.


I have developed audio for games on the PC, Xbox One, Playstation 4, Handhelds, and Mobile. These titles were across a variety of engines like Unreal, Frostbite, and Unity, including extensive experience with Wwise and FMOD.



Jack Grillo - Principal Audio Designer, Crystal Dynamics

“Frank is a great sound designer. His creative choices always meet or enhance the project’s creative direction. He works quickly and communicates well throughout the process. Frank has detailed experience with a number of game engines, so his implementation skills are sharp. Even as an off-site contractor, Frank is able to become fully integrated with the team and adapts well to whatever new direction the project may be heading at any given time.”

Alex Mejia - Founder & CEO, Human Interact

“Frank Petreikis brings a level of enthusiasm and professionalism that I have seen only from the top tier of Audio Directors. His skills have brought us much praise for our sound effects and mixing, and his experience has helped us avoid technical debt, and unnecessary work when involving him early on a project.  Frank is a seasoned professional that will help your creative vision come alive, and Starship Commander: Arcade would not be the award winning product that it is without his contributions.