Frank Petreikis

Frank Petreikis

Founder, Sound Designer

Frank has been working in the games industry since 2004, beginning with The Punisher for THQ/Volition, Inc. Since then, he’s gone on to work with some of the finest sound teams on some of the biggest titles in the industry, from Mass Effect 3 and Dragon Age: Inquisition to Rise of the Tomb Raider and Halo Infinite. He prides himself on his ability to tell stories with sound.

For more information, hit the link below for his LinkedIn profile.

Sound Design

Audio Director

  • Starship Commander (2018)

Audio Lead

  • Shadow of the Tomb Raider (2018)
  • Rise of the Tomb Raider (2015)
  • Red Faction Armageddon (2011) – Audio Lead
  • Saints Row 2 (2008) – Audio Lead
  • Saints Row (2006) – Sound Designer
  • The Punisher (2005) – Sound Designer

Senior Sound Designer

  • Dragon Age Inquisition (2014)
  • Mass Effect 3 (2012)
  • Mass Effect 2 DLC (2011)